Star Wars: Knights of the Old Republic is often held up as a North Star of post-Original Trilogy achievement. With the prequels landing with a thud, and the sequels cratering so hard they would have felt it in China, fans mutter in hushed tones:
“Why don’t they just make a KotOR movie?”
The RPG video game series was a smash hit and still highly regarded today. It was based on an earlier comic book series, and with a subsequent new comic book series. The game system itself was based on Wizards of the Coast’s Star Wars Roleplaying Game, which was itself based on the d20 role-playing game system derived from the Third Edition Dungeons & Dragons rules.
It was set four thousand years prior to the Star Wars movies. Darth Malak, Darth Revan’s apprentice, has unleashed a Sith armada against the Old Republic. Many Jedi, scattered and left vulnerable by Malak’s aggression, die in battle while others swear loyalty and allegiance to Malak.
The game opens with the player’s character awakening aboard a doomed Republic capital ship with no recollection of their past.
The Knights Of The Old Republic series introduces more than just new characters. There were new lightsaber types and colors, and new Jedi classes including grey Jedi.
Work was underway on a remake for Sony PS5 and PC. The game had been in development for three years at Aspyr Media. According to Bloomberg, Aspyr showed a game demo to its production partners at Lucasfilm and Sony.
Shortly after that, the game’s design director and art director were abruptly fired.
The Aspyr’s studio heads then informed staff that the demo had not met internal expectations and so work on the game was being paused indefinitely. Aspyr is a subsidiary of Saber Interactive and it is being speculated that Saber could now take over development of the project completely, if it moves forward at all.